So I'm currently planning to release R10 sometime around the end of March. The question is, what should I focus on?
The areas which clearly need lots of work are speed and compatibility. Unfortunately it's a bit of a chicken-and-egg situation - if the emulator runs slowly, it doesn't matter if certains roms don't run, because they'd still be unplayable. On the other hand, there's no point in having an ultra-fast emulator if it doesn't run the games people want to play. As I see it, I have to keep working on both of these things - in the long term, it doesn't make sense to concentrate on one and not the other.
I think the best approach is to alternate on work between the two areas. R9 saw significant speed improvements, but almost no progress with compatibility, so I'm currently leaning towards trying to get a few of the more popular titles running. But you're the ones who are going to be using the emulator, so I want to hear your views on what I should work on next.
Please reply to this post with your opinions on what I should work on next. Have a good play with R9 to see what's changed - maybe some things are working better than you expected. Maybe some things are no longer working? Here are a few suggestions:
- Speed. Make it faster generally? Is there a specific game that runs slowly which you'd like to see an improvement with?
- Compatibility. Should I work on FlashRAM support? Is there a specific game that doesn't boot, or crashes the emulator? Does your favourite game boot, but then crash when you try to start playing?
- Audio. The audio support is quite new. Are there certain games where it doesn't work? Should I try to improve the audio so it's less choppy?
- Graphics. Maybe your favourite game runs, but there are significant graphical glitches?
- Save Games. Save game support is currently 'in' for EEPROM and MemPak based saves, but very flaky. Should I work on improving this so you don't lose your hard-earned progress?
- Savestate. Would it be better for me to implement savestate support, so you can save an resume a game at any point?
-StrmnNrmn
203 comments:
«Oldest ‹Older 201 – 203 of 203from what i hear, as speed increases on certain games, compatibility decreases. so what if you made a few variants of the emulator that would work best with a certain set of games? that way, speed and compatibility would be less of an issue.
Hey strmnrmn! Youve been doin great with the emulator and thanks for the sound. i dont use it but its always a good option. So ive been trying to get Fighting Force 64 and Super Smash Bros to work but everytime i play fighting force theres graphic issues. sever ones. And super smash bros intro runs great but i cant get to the menu. Do i just have a bad rom or are they not compatible? What id like to see is Fighting force 64 working and thats all i ask. Ive been follwin u since r7 and ive definitly seen improvements. i dont know how u do it, seriously. I dont even understand why n64 cant run on psp haha. So write me back if ur not busy on r10. -mike
AIM - Inkyoobis
I say work on the speed definitely. Once that is out of the way, then work on the compatibility. I do say though you might as well work on both equally. If the emu is fast, but can't play games then yeah. Anywho though here is a list of games i'd love to have compatible.
Both Banjo games.
The mystical ninja games.
Flying Dragons.
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