I've just about finished work on the custom controller configuration. Once I've finished testing everything is working as expected I'll begin the process of putting the release together. This can be quite involved as it requires updating all the documentation, packaging all the necessary files and uploading to SourceForge etc. Hopefully it shouldn't take more than a couple of hours. Next post will be with full details of all the changes and the download links etc.
-StrmnNrmn
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73 comments:
good luck strmnnrmn looking forward to release :D
yah strnrm sty to release it as soon as possible your the best I Would also like to know how much faster it is than R6? probly alot maybe Mario 64 will be full speed.
Awesome I cant wait
sweet so maybe around 5 here in the states it is 1:10 now either way great sounding release you rule strmn
not full speed but maybe like 15(fully playable) but im not going to assume any high framerate im going to assume a low framerate so il be very happy when it is higher then i expect good luck btw ur almost there this release has been highly anticipated im sure ull get lots of good feedback on this one
1:10??? it is 11:13 in colorado but yeah 5 sounds about right
Yeah!!!!! Can't wait!
strmnnrmn, thankyou for your hard work and dedication to getting a comfortable speed emulator of the classic and well knows nintendo 64 consol onto our playstation portable screens, you are a true coder and i would do anything to one day be as good as you, i respect you and hope you achieve everything you are hoping for, behind your work 100%, thankyou
I don't expect any games to run full speed quite yet... but I know that the speed adjustments made will be pleasing enough.
it is almost here tho im going to go skate soon tho hopefully when i come back ill be able to put r7 on my psp
Sweet, I'll upload a video of Super Mario 64 and probably Zelda to YouTube as fast as I can :p
im all exited now, ive been hoping to get a few more fps on mario,
the only games now that i am willing to pick up and play through are mario and mario kart, i hope goldeneye is supported soon because i would play through that no matter how slow it was
YES! Finally! Thanks, I really appreciate. Homebrew has been so slow, now I've got something to look at!
Someone should tell PSPUpdates.
Screw psp updates bro!!! the only good psp homeber site ouut the is dc emu!
btw Zelda WILL b thee first game i try!!
GOOD JOB DUDE!
but to the guy who said screw pspu can die...........
seriousaly dude u can die
PSPU already knows, well atleast I do ;) Although, I myself am going to wait for the release to post about it
aww crap all my roms are on my ipod and the ipod wont connect to the pc properly :(
alight im sorry forustpsp updates thing i was just excited about this release! so no hard feelings right?!
and Kersplatty! what are your roms doing on you ipod? extrastorage?
lol!
Crap, I have to go to a soccer tournament in a half hour. Hope it gets uploaded before then!
im downloadin super mario right now so i shud b oki i like to carry my n64 roms with me whats wrong wid that lol
wow, how much quieter is it without morgan :oD
I´ve been waiting all day,
so are you near release yet?
I gotta to go in a little! PLEASE UPLOAD IT SOON!
LOL nice one Stievemw!!I totally agree!!
where is morgan n e way?
morgan is in the bahamas luky guy. Btw colorado is behind sc. I cant wait im thinkin 15 fps in game mario wow and mario kart time trial on that chocolate track will be like full speed i already get 20 i cant wait. Any body got ideas for r8
On Mario Kart time mode in the chocolate level I got 23.1 fps. And in all the other levels the average for me was 15-17. Now the chocolate level will be like full speed and the other levels will be ver playable. Oh, and rampage will definetly be full speed , since it was already going 25 fps.
yah man no hard fellings just pspu is my life ..
oh and when i was playin mario kart i was gettin like 7.5?!?!
you know the the screen before you enter a level in mario they will be over full speed maybe we should put on a fps limiter(lol) but not really.
I have an idea for R8: frameskip.
When games are at the speed that they are currently at, frameskip can give them a boost and make them truly playable (although choppy). It also should only take a matter of hours to implement, and strmnnrmn could even look at other open source PSP emulators to see how they do it.
strmn said hes getting 20 in the castle and i was getting like 8-9 in the first level and 12 in the castle so i think the first level will be 12-15 fps maybe but im gonna pretend like it will be 10 so that i will be like whoa thats crazy lol
I believ at r5 he said frame skip would do very very little but maybe with cpu emulation time down image rendering time being reduced would help more but i doubt it.
yer he did say frameskip was pretty pointless,i think maybe he should work on compatability a little?? maybe goldeneye, and see what he can do about RE2
I think maybe speed or a combination of speed and sound so that we maintain a good frame rate but gain sound or compatibility/graphics like in ssb where you can get into versus but you cant see your charecter or half of the level.
Really it is strmns choice he might be bored of speed until like r10 i dont know I am just waiting for r7
All I want is the expansion pack working so I can play Zelda MM and/or Donkey Kong! WOW its 2:38 Eastern!
yep 7:40 london maybe we will get it befor 4 here in the states then
Anyone know why the Purple and black textures are in like ever game i thing he needs to fix them in R8 because that would unleash a ton of playable games the games that have good speed mostly have the Purple and black textures so if he fixed them then al ot of games would be fun:)
the time is 8:45 PM,
here in denmark right now!
maybe Rampage will be over full speed hope so that would be cool
In NYC it is 2:48 PM. Oh, and I skipped the soccer game. I couldn't miss this.
The purple/black textures are due to the real textures not being applied properly/at all. This has actually been fixed in lots of games already even without this new release :-P
i think it will be released in about 5hours
He said it would be released in a couple hours about 2 hours ago. So it could be here any minute.
shud be out by 10pm english time i think
Well mario kart he has to type up the blog update with the changes and stuff which will probably take him an extra 30-45 minutes, so my estimate is within 2 hours.
OMG OMG how much longer ive been refreshing the page every 2 mins for a while now wher is it.. *refresh,refresh*
gd gd lookin forward to it man!!!
can u auto refresh firefox for this lol
?I HATE WAITIGN NEED DAEDALUS NOW please:) going to beach in 1 hour need something to do on the way
ITS OUT!!!! SORCEFORGE
http://sourceforge.net/project/showfiles.php?group_id=57977&package_id=188603&release_id=439242
ryan for one hour you can just play a SNES emu or an old build of daedalus. Heck, you could just listen to an ipod.
I just went from chicago to cincinnat and thats 5 hours, and i managed just fine with R6.
all right! i'm sure he will be posting on the blog soon.
it is released joy to the world check source forge.
i dl it first
im gonna try it out now
It's here!!!!!!!!!!!!!!!!!
holy shit SM64 is really playable!!! :oD
Mario Kart super fast!
mario cart got screwed up on choco mountain in time trial darn try it out mkg
It is like choppy in Choco mt. in Mario Kart.
checking this out now :D
What is that texture update thing???
its also in some other places but not as bad (choppy that is)
starfox is average 10fps in game
i got wierd green textures in sm64
I noticed an average speed change of 2-3fps in mario 64
i got wierd green textures in sm64 also. Quest 64 runs at full speed inside the castle.
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